BLOXTOPIA
Producer and Game Designer
(Team size: 5) | Remote | 3 Months (May - July 2022)

Bloxtopia was a sci-fi MMO card-based city-builder targeted towards the Roblox platform.
MY EXPERIENCE
Bloxtopia was part of an Accelerator program the Roblox corporation ran throughout the summer of 2022. I put together a team to create a prototype of what became a multiplayer card-based city-building game.
During the course of this project:
1) Established the vision and direction of Bloxtopia - working with the creative director and engineers to create a cohesive user experience while ensuring game mechanics were fun and engaging.
2) Crafted and revised game design documents throughout the course of the program; put together progress decks to present to the Roblox technical program manager every two weeks.
3) Designed user interfaces and user experience for building mechanics, card placement, build mode, and more with help from the creative director.
4) Ran playtests throughout the course of the program and organized feedback; established meetings with the development team to align new focuses with the information from playtests.
5) Presented general and technical presentations to Roblox executives at the end of the program, showing our progress from the concept stage to the playable prototype, focusing on technical limitations of the Roblox engine, how we overcame technical obstacles, and how we excelled with focusing on key parts of the game design to reach out set milestones throughout the Accelerator program.
Studio
Indie Studios (Accelerator team)

Genre
Simulation / City-Builder / MMO

platforms
PC/Mobile (In Development)

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